Shows - Mixed-Reality


MR Speaker Series: So, you want to switch to a career in Mixed Reality?[MP4] [0:29:59] [2021/10/12]
Are you interested in pursuing a career in mixed reality but feel intimidated or unsure of where to begin? Then, join this session and hear #RealTalk from Microsoft's Women in MR on taking a leap of…


MR Speaker Series: Creating a digital twin solution with Unity & Azure Digital Twins[MP4] [0:44:33] [2021/10/12]
To make it easier for developers to create real-time digital twin solutions to drive operational efficiency, Unity and Microsoft partnered on a step-by-step Learning Path and sample application that…


MR Speaker Series: Bringing People Together in MR: The tech behind the vision[MP4] [0:29:15] [2021/10/12]
AR/VR enables new ways to connect and share both everyday experiences and virtual worlds. But building these shared experiences involves tackling complex engineering challenges in capturing,…


MR Speaker Series: Mixed Reality for Cultural Heritage[MP4] [0:28:12] [2021/10/12]
Zaid Zaim, Mixed Reality and HoloLens Evangelist is 22 years old from Syria. He came to Germany eight years ago due to the war in his country.In 2017 he joined redi-school.org an NGO that supports…


MR Speaker Series: Quality Fundamentals[MP4] [0:31:55] [2021/10/12]
Quality Fundamentals is a HoloLens 2 app that demonstrates the fundamentals of building a great mixed reality experience in the context of designing a bicycle factory. This app covers common…


MR Speaker Series: Shader Foundations[MP4] [0:34:27] [2021/10/12]
This Shader Foundations talk will gently introduce shader development to people who have the following questions:- What is a shader?- How do I make a shader? (With emphasis on Unity's shader lab…


MR Speaker Series: The #FutureStages: A Peek Behind the Virtual Curtain[MP4] [0:17:21] [2021/10/12]
As playhouses in America remain shuttered, actor and scrappy storyteller, Brendan Bradley has spent the quarantine using open source tools to break out of the box and share the stage with live…


MR Speaker Series: Creating worlds whilst worlds apart: Using the HoloLens 2 to create & connect.[MP4] [0:59:04] [2021/10/12]
To showcase the possibilities of HoloLens 2 and Unreal engine, Microsoft commissioned Happy Finish to create an industry-best sample application. The result was a high fidelity, high frame rate,…


StereoKit: Render a Model[MP4] [0:05:56] [2021/10/07]
How to render a model with StereoKit.


StereoKit: Project Setup and Deployment for HoloLens 2[MP4] [0:02:51] [2021/09/24]
How to setup a project in Unity for StereoKit targeted for a HoloLens 2.


StereoKit: Project Setup for Desktop Development[MP4] [0:02:06] [2021/09/24]
How to setup a project for desktop development with StereoKit.


StereoKit: Hello World for StereoKit[MP4] [0:06:53] [2021/09/24]
A guide through the Hello World sample for StereoKit


Creating Mixed Reality Apps with Microsoft PowerApps[MP4] [0:15:20] [2021/07/16]
Low code/no code solutions for creating mixed reality apps enables a wider range of creators to build apps using emerging technology. Microsoft PowerApps provides the opportunity to quickly build and…


XR Accessibility and the XR Access Initiative[MP4] [0:22:19] [2021/07/16]
Join panelists Larry Goldberg, Christine Hemphill, Regine Gilbert, and Dylan Fox as they define accessibility in the context of extended reality (XR) and introduce the XR Access Initiative, an…


Microsoft Mesh hands-on demo[MP4] [0:16:35] [2021/04/20]
Experience and build collaborative and shared, cross-platform mixed reality experiences with Microsoft Mesh. Take a hands-on tour with the co-creator of Mesh, Simon Skaria, lead engineer on…


Theatre, heritage & MR: How to tell affective stories to bring the past to life[MP4] [1:17:58] [2021/03/27]
Heritage has always been a fertile area for experimentation and application of immersive technologies as they offer visitors an alternative, animated way to experience exhibits, spaces, and intangible…


Made with MRTK: Bot Integration[MP4] [0:42:20] [2021/03/15]
MRTK-Unity is a Microsoft-driven project that provides a set of components and features, used to accelerate cross-platform MR app development in Unity. This project provides an introductory to…


Made with MRTK: Mixed Reality Museum[MP4] [0:22:27] [2021/03/15]
MRTK-Unity is a Microsoft-driven project that provides a set of components and features, used to accelerate cross-platform MR app development in Unity. This project provides instruction for how to…


Made with MRTK: Spatial Awareness[MP4] [0:39:19] [2021/03/15]
MRTK-Unity is a Microsoft-driven project that provides a set of components and features, used to accelerate cross-platform MR app development in Unity. This project provides an introductory lesson on…


One Day In MR: How Spatial Computing Effects Every Day Life[MP4] [0:34:48] [2021/03/05]
Eric has 16+ years of experience with technology as an engineer, startup founder, and technical manager. Before joining Microsoft in 2019, his projects included ones for NASA, The Ministry of…


Visual Effects in Mixed Reality[MP4] [0:44:51] [2021/03/05]
Designing visual effects for mixed reality can be a tricky task! With two displays instead of one, depth cues, and sometimes even the real world under your experience, there's a lot to consider! Join…


Making of Designing Holograms[MP4] [0:34:09] [2021/03/05]
Join Dan Escudero as he talks about the Making of the Designing Holograms app. He'll dive into the app's features, challenges and other fun learnings we discovered while creating this new HoloLens 2…


Building the Future: What's New in the Mixed Reality Toolkit[MP4] [0:08:09] [2020/12/24]
Kevin will talk about what's new in an overview of the latest version of the Mixed Reality Toolkit, an open source project that provides components and features to accelerate cross-platform Mixed…


Getting started with HoloLens 2 and Unreal Engine[MP4] [0:16:14] [2020/11/20]
Getting started with HoloLens 2 and Unreal Engine


Adding Augmented Reality to your Typescript Project[MP4] [0:30:18] [2020/10/27]
In this talk, you will learn about WebXR Device APIs, why you would want to build with WebXR, current and future APIs, how to build and debug a BabylonJS applications. If you are considering to build…


Human Perception and Mixed Reality[MP4] [0:24:41] [2020/10/13]
In this talk, we'll look at Mixed Reality from a perceptual point of view. We'll explore the various visual and aural cues involved in creating a compelling MR experience, and how the sensors,…


Tips and Best Practices for using UE4 in MR[MP4] [0:23:34] [2020/10/13]
Mixed Reality places an additional premium on performance. This Mixed Reality Series talk will present the guidelines that have been provided by Epic, as well as Microsoft, on setting up a project in…


Creating Entertaining Characters for Mixed Reality[MP4] [0:22:04] [2020/10/13]
In this talk Floyd Bishop, Senior Technical Artist, outlines what features help make entertaining characters in mixed reality, how to use the technology to our advantage, and some things to think…


Educational Experiences in MR[MP4] [0:27:19] [2020/09/01]
In this video, Spatial Computing Cloud Advocate April Speight will talk about how creating educational experiences with Mixed Reality can provide educators the ability to share holographic replicas of…


OpenXR: Cross-platform native mixed reality[MP4] [0:57:03] [2020/08/29]
The time to embrace OpenXR is now! Are you building VR or AR support into your own engine or native app from the ground up? If so, take a tour in Visual Studio through all of the major components of…


Digitizing the physical world: An intro to Mixed Reality Scene Understanding[MP4] [0:41:54] [2020/06/09]
Simon Stachniak, Principal Software Engineer Lead, discusses how it's un-intuitive to write mixed reality applications that interact naturally with the real world. To date, our devices have produced…


Augmenting WebXR Standards[MP4] [0:14:36] [2020/06/09]
A brief look into current developments in AR standards for the WebXR API specification.


Dark Slope's Unreal Engine plugin for the Azure Kinect DK[MP4] [0:16:59] [2020/05/26]
Learn how Dark Slope is leveraging the Azure Kinect DK and its SDKs to build real-time interactive engagements in Unreal Engine.


Intro to Azure Mixed Reality Services: Azure Remote Rendering [MP4] [0:36:33] [2020/05/26]
Azure Remote Rendering just entered public preview. Learn how you can use ARR to render interactive 3D models with hundreds of millions of polygons and stream them to devices like HoloLens 2 in…


MRTK Unity v2 and beyond - How community feedback helped us improve MRTK.[MP4] [0:30:50] [2020/05/26]
MRTK Unity v2 and beyond - How community feedback helped us improve MRTK.


Holographic Remoting - Rapid iteration and superharged graphics on HoloLens[MP4] [0:22:51] [2020/05/26]
HoloLens delivers a revolutionary mobile computing platform like no other, but it's limited to the processing power of a mobile device.Holographic remoting brings the raw power of a VR capable…


OpenXR on HoloLens 2: Cross-platform native mixed reality[MP4] [0:30:56] [2020/05/26]
OpenXR 1.0 is here! Are you building mixed reality support into your own engine or native app from the ground up? If so, learn about the key details of the OpenXR native API surface, the extensions…


Intro to Azure Mixed Reality Services: Azure Spatial Anchors[MP4] [0:31:05] [2020/05/26]
An overview of Azure Spatial Anchors (ASA) and relevant scenarios. This talk will go over new capabilities developed in the past year, with code samples on how to use them. We will go over best…


Learnings from the MR Surfaces App[MP4] [0:27:22] [2020/05/26]
Join the engineers behind the MRDL Surfaces app for HoloLens 2 as they talk about the app's design story and technical highlights.


Azure Kinect Body Tracking Unity Integration[MP4] [0:14:17] [2020/05/26]
Learn how to drive characters in Unity using the Azure Kinect Body Tracking SDK.


MRTK Performance and Shaders[MP4] [0:22:25] [2020/05/26]
An introduction to performance tools, both in MRTK and external, as well as an overview of the MRTK Standard Shader.


The State of Mixed Reality -- Where Companies are finding Success[MP4] [0:29:55] [2020/05/26]
Ultra-low latency edge computing, coupled with AI and mixed reality, is the foundation for the next generation of experiences. By blending the digital and the physical worlds into ubiquitous…


Designing AR/VR experiences using Microsoft Maquette[MP4] [0:28:44] [2020/05/26]
Designing a phone app or a website has a well defined workflow. Unfortunately, due to its novelty designing spatial reality experiences can be tricky if you use the same 2D workflow or toolset.…


Using Project Acoustics with HoloLens 2[MP4] [0:25:28] [2020/05/26]
See how Project Acoustics, previously only available for VR and Console titles, can be applied to Mixed Reality! Learn how the system recreates real-world effects such as diffracted occlusion and…


Building Immersive MR Experiences with Babylon.js and WebXR[MP4] [0:20:00] [2020/05/26]
Building Immersive MR Experiences with Babylon.js and WebXR


Introducing StereoKit - MR Made Easy![MP4] [0:30:30] [2020/05/26]
StereoKit is an easy-to-use open source mixed reality library for building HoloLens and VR applications with C# and OpenXR! StereoKit prioritizes mixed reality application development above all else,…


Tips from a Year of HoloLens 2 Development [MP4] [0:25:46] [2020/05/26]
The HoloLens commercialization team will share tips and lessons learned from the past year working with our partners. Gain insight into the most common issues along with best practices and techniques…


MRTKs UX Building Blocks [MP4] [0:47:00] [2020/05/26]
Deep dive on the MRTK's UX components that help you build beautiful mixed reality experiences.


Intro to MRTK-Unity[MP4] [0:22:15] [2020/05/25]
The Introduction to MRTK session will be a tutorial on how to create a simple MRTK app from start to finish. This talk will go over interaction concepts and show MRTK's multi-platform capabilities.


Getting started with the HoloLens 2 and Unity[MP4] [0:30:56] [2020/05/25]
Learn the basics of setting up Unity and building for the HoloLens 2. This presentation will cover best practices, basic features of the HoloLens 2 and how to quickly add hand tracking support and…


Intro to Unreal + MRTK for HoloLens 2[MP4] [0:27:27] [2020/05/25]
Unreal Engine support for HoloLens 2 reached production-ready status with the release of UE 4.25 in May! Alongside UE 4.25, in response to the top ask we've been hearing from developers since Unreal's…