Shows - Level-Up


DevGAMM 2018: BATTLETECH and Beyond. Fireside chat with Mitch Gitelman[MP4] [0:55:56] [2018/09/05]
DevGAMM 2018, Seattle Enjoy the insightful Q&A session with Mitch Gitelman, a 25 year veteran of game development and the President & Co-founder of Harebrained Schemes, and David Edery, the…


DevGAMM 2018: Discussion Panel: Current State of Funding and Investment in Game Industry[MP4] [1:22:03] [2018/09/05]
Make sure to attend the discussion panel featuring such experts as Jay Chi, Founding Partner, Makers Fund, Alexis Garavaryan, Founder and General Partner, Kowloon Nights, Rhys Dekle, Partner,…


Girls Make Games Camp 2018[MP4] [0:01:59] [2018/08/31]
Women in Gaming continues to grow our community through events such as the Girls Make Games camp. We believe that these girls are the leaders of our future, will change the gaming industry, and that…


Gaming and Disability Boot Camp 2018: Making Forza More Inclusive and Accessible[MP4] [0:45:09] [2018/07/12]
The Gaming and Disability Boot Camp strives to teach inclusive design and accessibility principles that aren't about compliance, but solving the actual challenges that gamers with disabilities face.…


Gaming and Accessibility Boot Camp: Why Subtitles Matter More Than You Think[MP4] [0:33:09] [2018/07/11]
The Gaming and Disability Boot Camp strives to teach inclusive design and accessibility principles that aren't about compliance, but solving the actual challenges that gamers with disabilities face.…


Gaming and Accessibility Boot Camp 2018: Stories from the Frontline[MP4] [0:49:42] [2018/07/11]
The Gaming and Disability Boot Camp strives to teach inclusive design and accessibility principles that aren't about compliance, but solving the actual challenges that gamers with disabilities face.…


Gaming and Disability Boot Camp 2018: Design Best Practices for Core Accessibility Features[MP4] [0:44:23] [2018/07/11]
The Gaming and Disability Boot Camp strives to teach inclusive design and accessibility principles that aren't about compliance, but solving the actual challenges that gamers with disabilities face.…


Gaming and Disability Boot Camp 2018: Blind Gaming in a Sighted World[MP4] [0:47:43] [2018/07/11]
The Gaming and Disability Boot Camp strives to teach inclusive design and accessibility principles that aren't about compliance, but solving the actual challenges that gamers with disabilities face.…


Gaming and Disability Boot Camp 2018: A Fraught Love Letter to the Games Industry[MP4] [1:04:36] [2018/07/11]
The Gaming and Disability Boot Camp strives to teach inclusive design and accessibility principles that aren't about compliance, but solving the actual challenges that gamers with disabilities face.…


Gaming and Disability Boot Camp 2018: A Moment in Game Accessibility[MP4] [0:36:27] [2018/07/11]
The Gaming and Disability Boot Camp strives to teach inclusive design and accessibility principles that aren't about compliance, but solving the actual challenges that gamers with disabilities face.…


Gaming for Everyone: Women in Gaming GDC Feature[MP4] [0:05:08] [2018/06/01]
During the Women in Gaming Rally at GDC 2018 we caught up with Dana Christo, Associate Programmer at Bethesda, and talked about her experience as a woman in the gaming industry.


Gaming for Everyone: Latinx in Gaming GDC Feature[MP4] [0:04:02] [2018/06/01]
During the Latinx in Gaming reception at GDC 2018 we caught up with Edgar Serrano, Co-founder of Studio Lienzo in Mexico, and talked to him about his experience as a Latin American developer in the…


Gaming for Everyone: LGBTQIA in Gaming GDC Feature[MP4] [0:05:25] [2018/06/01]
During the LGBTQIA in Gaming reception at GDC 2018 we caught up with Kate Craig, an Environment Artist at Fullbright, and talked to her about her experience as a lesbian in the gaming industry.


Gaming for Everyone: 1st Annual Gaming & Disability Community Reception at GDC (Descriptive Audio)[MP4] [0:01:55] [2018/06/01]
Xbox was proud to host the 1st annual Gaming & Disability Community Reception during GDC 2018. Find out what they shared about this inaugural event.


Gaming for Everyone: 1st Annual Gaming & Disability Community Reception at GDC[MP4] [0:01:55] [2018/06/01]
Xbox was proud to host the 1st annual Gaming & Disability Community Reception during GDC 2018. Find out what they shared about this inaugural event.


Gaming for Everyone: Blacks in Gaming GDC Feature[MP4] [0:06:02] [2018/06/01]
During the Blacks in Gaming Green Room at GDC 2018 we caught up with the children of Gerald A. Lawson, an influential figure in the history of gaming.


GAConf 2018: The CVAA and What it Means for Gaming Access[MP4] [0:38:50] [2018/05/22]
A talk at the 2018 Gaming Accessibility Conference by Karen Petlz Strauss from the Federal Communications Commission.


GAConf 2018: Ramping Up Accessibility[MP4] [0:27:37] [2018/05/22]
A talk at the 2018 Gaming Accessibility Conference by Karen Stevens from EA Sports.


GAConf 2018: Playing Mainstream Video Games Without Sight[MP4] [0:40:20] [2018/05/22]
A talk at the 2018 Gaming Accessibility Conference by SightlessKombat, an accessibility advocate.


GAConf 2018: Modern Game Accessibility. Changing Sympathy to Solution[MP4] [0:34:05] [2018/05/22]
A talk at the 2018 Gaming Accessibility Conference by Kevin Keeker from Playstation and Sam Thompson from Sony World Wide Studios.


GAConf 2018: Looking Bright. 2017s Game Accessibility Advances[MP4] [0:25:51] [2018/05/22]
A talk at the 2018 Gaming Accessibility Conference by Ian Hamilton, an accessibility advocate.


GAConf 2018: I Made My Game Blind Accessible You Wont Believe What Happened Next[MP4] [0:27:24] [2018/05/22]
A talk at the 2018 Gaming Accessibility Conference by Michelle Martin from MetalPop Games.


GAConf 2018: How Community Collaboration Improves Development[MP4] [0:14:03] [2018/05/22]
A talk at the 2018 Gaming Accessibility Conference by Jason Canam from HouseHold Games.


GAConf 2018: Cognitive Accessibility Design Choices and Music Education for Autism[MP4] [0:30:14] [2018/05/22]
A talk at the 2018 Gaming Accessibility Conference by Lori Landay from the Berklee College of Music.


GAConf 2018: Beyond Gaming. How Live Streaming Brings Next Level Inclusion[MP4] [0:30:28] [2018/05/22]
A talk at the 2018 Gaming Accessibility Conference by Tara Voelker from Mixer.


GAConf 2018: All Deaf Gamers Wanna Do is Have Some Fun[MP4] [0:36:23] [2018/05/22]
A talk at the 2018 Gaming Accessibility Conference by Chris Robinson and Kristen Piersa, accessibility advocates, as well as Michael Anthony from Microsoft.


GAConf 2018: A Fraught Love Letter to the Games Industry[MP4] [0:32:50] [2018/05/22]
A talk at the 2018 Gaming Accessibility Conference by Cherry Thompson, an accessibility advocate.


GAConf 2018: Accessible Gaming History[MP4] [0:33:00] [2018/05/22]
A talk at the 2018 Gaming Accessibility Conference by Barrie Ellis from OneSwitch and Special Effect.


Gaming for Everyone: Women in Gaming Rally Keynote[MP4] [0:52:15] [2018/05/05]
A keynote fireside chat at the Women in Gaming Rally held during Game Developers Conference 2018. Hosted by Bonnie Ross of 343 Industries, the chat featured Producer Lisy Kane of League of Geeks.


Gaming for Everyone: Women in Gaming We Made This Game Panel[MP4] [0:44:40] [2018/05/05]
A panel hosted at the Women in Gaming Rally held during GDC 2018. The panel features women in the gaming industry discussing their work and contributions to popular titles.


Gaming for Everyone: Women in Gaming Pitch Perfect Panel[MP4] [0:50:36] [2018/05/05]
A panel hosted at the Women in Gaming Rally held during GDC 2018. The panel covers recommendations on how best to pitch your game.


Gaming for Everyone: Women in Gaming Creating Your Character Panel[MP4] [0:54:41] [2018/05/05]
A panel hosted at the Women in Gaming Rally held during GDC 2018. The panel focuses on tips on how to get the most out of networking and managing your personal brand.


Gaming for Everyone: Women in Gaming Rally Power Up Lunch Welcome[MP4] [0:13:23] [2018/05/05]
Welcoming remarks at the Women in Gaming Rally held during Game Developers Conference 2018.


Gaming for Everyone: LGBTQIA in Gaming Rebecca Heineman Fireside Chat[MP4] [0:30:38] [2018/05/05]
A fireside chat at the LGBTQIA in Gaming event held during GDC 2018. Hosted by Xbox employee Clark Ly, the chat features industry veteran Rebecca Heineman.


Gaming for Everyone: LGBTQIA in Gaming Lena Van Deventer Fireside Chat[MP4] [0:33:33] [2018/05/05]
A fireside chat at the LGBTQIA in Gaming event held during GDC 2018. Hosted by Xbox employee M Rawlings, the chat features Director of WiDGET Lena Van Deventer.


Gaming for Everyone: LGBTQIA in Gaming Gordon Bellamy Fireside Chat[MP4] [0:37:38] [2018/05/05]
A fireside chat at the LGBTQIA in Gaming event held during GDC 2018. Hosted by Xbox employees M Rawlings and Clark Ly, the chat features industry veteran Gordon Bellamy.


Gaming for Everyone: Blacks in Gaming Charles Webb Fireside Chat[MP4] [0:23:37] [2018/05/05]
A fireside chat at the Blacks in Gaming event held during GDC 2018. Hosted by Spawn on Me podcast host Kahlief Adams, the chat features the Senior Writer for Mafia III Charles Webb.


Gaming for Everyone: Blacks in Gaming Dr. Kishonna Gray Fireside Chat[MP4] [0:17:20] [2018/05/05]
A fireside chat at the Blacks in Gaming event held during GDC 2018. Hosted by Spawn on Me podcast host Kahlief Adams, the chat features Assistant Professor at Arizona State University Dr. Kishonna L…


Gaming for Everyone: Blacks in Gaming Black Card Revoked Fireside Chat[MP4] [0:19:54] [2018/05/05]
A fireside chat at the Blacks in Gaming event held during GDC 2018. Hosted by Spawn on Me podcast host Kahlief Adams, the chat features the creators of the hit game Black Card Revoked Jay Bobo and…


Gaming for Everyone: Blacks in Gaming Simply Undrea Fireside Chat[MP4] [0:17:46] [2018/05/05]
A fireside chat at the Blacks in Gaming event held during GDC 2018. Hosted by Spawn on Me podcast host Kahlief Adams, the chat explores Undrea's experience as a streamer.


Gaming for Everyone: Latinas in Gaming[MP4] [0:47:25] [2018/05/05]
A panel discussion at the Latinx in Gaming reception held during GDC 2018 exploring the topic of women from Latinx communities in the gaming industry.


Latinx in Gaming GDC 2018 Panel: Latinos in Game Development[MP4] [0:29:52] [2018/05/05]
A panel discussion at the Latinx in Gaming reception held during GDC 2018 exploring the topic of game development in Latin America and by people of Latin American cultural heritage.


Gaming for Everyone at GDC 2018[MP4] [0:02:16] [2018/04/27]
Xbox Gaming for Everyone hosted five community events at the 2018 Game Developer's Conference. Learn more about Gaming for Everyone: www.xbox.com/developers/gaming-for-everyone Click here for the…


Gaming for Everyone at GDC 2018 (Descriptive Audio)[MP4] [0:02:16] [2018/04/27]
Xbox Gaming for Everyone hosted five community events at the 2018 Game Developer's Conference. Learn more about Gaming for Everyone: www.xbox.com/developers/gaming-for-everyone Click here for the…


Building Windows MR Apps with Unity[MP4] [0:18:49] [2018/04/03]
Join this session to learn how to use your Unity skills to create experiences for immersive (VR) headsets. We will give you a quick overview of the development process, introduce you to the most…


Mixer Interview of the Game Hyper Sentinel[MP4] [0:11:08] [2018/04/03]
In this video from day 2 of GDC 2018, Katie Stone Perez interviews Rob from Huey Games.


Continuously Test, distribute and monitor your game with App Center - Theater Presentation[MP4] [0:18:21] [2018/04/03]
Watch this theater presentation with James White from day 3 of GDC 2018. Create a Free Account (Azure): https://aka.ms/c9-azurefree


Planning and building games using the full power of VSTS: Agile, CI & CD end-to-end demo[MP4] [0:20:45] [2018/04/03]
Watch this theater presentation from day 1 of GDC 2018 with Rogan Ferguson. Create a Free Account (Azure): https://aka.ms/c9-azurefree


Your game, everywhere - PlayFab[MP4] [0:25:52] [2018/04/03]
Watch Brendan Vanous in this theater presentation on day 1 of GDC 2018.


Azure Container Instances for Multiplayer Gaming - Theater Presentation[MP4] [0:19:59] [2018/03/31]
Azure Container Instances allow you to host and run Docker images without the hassle of maintaining underlying servers or learning new orchestration concepts. In this session, we will explore using…


Get massive promotion for minimal effort with Mixer - Theater presentation[MP4] [0:19:50] [2018/03/31]
Worry about getting discovered? In a sea of thousands of new games, streamers are the most cost effective way to rise above the noise. Learn how you can get your game featured by popular influencers.…


Microsoft Store: How You Can Reach Xbox One and Windows 10 users[MP4] [0:12:43] [2018/03/31]
Microsoft Store provides a channel for you to distribute your games globally to more than 600M devices running Windows 10. Come see how Microsoft Store continues to evolve to be the place for…


Why Candy Crush on Windows 10 and in Microsoft Store[MP4] [0:16:44] [2018/03/31]
Join Alex von Roth from King, the makers of Candy Crush, as he explains why King releases their games on Windows 10 and in Microsoft Store.


Building Astroneer: Charting new and challenging courses[MP4] [0:26:10] [2018/03/31]
The barriers to game development have never been lower, but standing out in this crowded space has never been more difficult. Brendan Wilson, head of System Era Softworks, the studio behind Astroneer,…


Xbox Live Creators Program Jumpstart for Unity Developers[MP4] [0:25:58] [2018/03/31]
Watch Ramsey Khadder in this theater presentation from day 3 of GDC 2018.


Your game, every way it's played: PlayFab - Theater Presentation[MP4] [0:27:35] [2018/03/30]
Watch Brendan Vanous in this theater presentation from day 3 of GDC 2018.


Build your next game powered by Visual Studio Team Services and Unity Teams cloud build - Theater…[MP4] [0:28:46] [2018/03/30]
Watch Dmitry Lyalin in this theater presentation from day 3 of GDC 2018. Create a Free Account (Azure): https://aka.ms/c9-azurefree


How The Walking Dead No Man's Land was built to scale on Azure - Theater Presentation[MP4] [0:33:09] [2018/03/30]
Come hear how Next Games, the disruptive mobile gaming company who owns exclusive license for games related to the hit TV series "The Walking Dead," has built its infrastructure and a…


Running on a Hypervisor - Theater Presentation[MP4] [0:21:15] [2018/03/30]
Getting your game running in the cloud has a unique set of challenges. Depending on the instance type your title is running on you need to consider the underlying Hypervisor. The Hypervisor shares the…


Containers, Clusters and the Cloud for Gaming - Theater Presentation 1[MP4] [0:30:07] [2018/03/30]
Azure offers a variety of options for deploying your services, dependencies and even servers within the cloud. Elastic scale allows you to minimise cost, whilst ensuring you'll always meet player…


The AR Cloud: Why the future of MR is not a device, it's all of them[MP4] [0:16:38] [2018/03/30]
In this session we will look forward to the technologies that will enable the AR Cloud to exist, how we might be interacting with it, and how it will enable us to work and play smarter, more…


Azure Cosmos DB: Comprehensive Overview[MP4] [0:12:03] [2018/03/30]
Azure Cosmos DB is a Microsoft's globally distributed multi-model database-as-a-service. It provides NoSQL foundation with comprehensive SLAs on throughput, availability, consistency and latency and…


Photogrammetry and Laser Scanning in Forza Motorsport 7 - Theater Presentation 1[MP4] [0:21:43] [2018/03/30]
Creating realistic environments for Forza Motorsport 7: Photogrammetry and laser scanning by Travis Gosnell. Theater presentation from GDC 2018 day 2.


Setup your CI/CD pipeline for Node.js, Python, .NET, Go, Ruby, or Java - in Minutes[MP4] [0:18:57] [2018/03/30]
DevOps: any language, any platform. Create a Free Account (Azure): https://aka.ms/c9-azurefree


Unity and Visual Studio, better together[MP4] [0:21:37] [2018/03/30]
Join Arturo Nunez from Unity to learn all about how Unity and Visual Studio are making game development even better. From macOS support with Visual Studio for Mac, to upcoming C# 6 and .NET 4.6…


Fluffy Fairys Lean Approach to Game Development --  How an Indie Studio Grew a Hit Game After Only…[MP4] [0:28:32] [2018/03/30]
Fluffy Fairy launched Idle Miner Tycoon with few game features, no app-store promotions, no marketing budget -- and no players. One year later their game is a certified hit, with more than 40 million…


Git with Unity for Game Development[MP4] [0:22:35] [2018/03/30]
Unity is the ultimate game development platform. Git is the ultimate version control system. But Unity and Git don't always get along so well. How can Unity and Git interact better? We'll look at…


Your Game For Everyone with PlayFab - Theater Presentation[MP4] [0:26:59] [2018/03/30]
Watch Brendan Vanous in this video around PlayFab for Everyone from GDC 2018 day 2.


Rendering in Azure - Theater presentation[MP4] [0:16:24] [2018/03/30]
Leverage the power of Azure to produce renders and process changes, without locking up your machine, with access from anywhere on any device. You pay only for what you use without any sign-up or…


Agile tooling set with VSTS[MP4] [0:28:28] [2018/03/30]
VSTS is a very rich product for planning a project no matter the size of your team or type of game/app you're working on . We'll talk about these capabilities and why game developers can easily and…


Mixer interview with Mixer Streamer (Bicycle Walrus)[MP4] [0:15:18] [2018/03/30]
Watch this interview with Katie Stone Perez and learn more about Bicycle Walrus.


Mixer + Unity[MP4] [0:12:08] [2018/03/30]
Watch this interview from day 3 of GDC 2018 with Katie Stone Perez, and Liz from Unity.


How The Walking Dead No Man's Land was built to scale on Azure - Interview[MP4] [0:29:19] [2018/03/30]
Come hear how Next Games, the disruptive mobile gaming company who owns exclusive license for games related to the hit TV series "The Walking Dead," has built its infrastructure and a…


Mixer interview with Gersh Payzer[MP4] [0:07:39] [2018/03/30]
Watch Katie Stone Perez and Gersh Payzer discuss Mixer in this day 3 interview from GDC 2018.


Your Game, Every Way Its Played with PlayFab[MP4] [0:19:32] [2018/03/30]
In this video from day 3 of GDC 2018, we interview Brendan Vanous from PlayFab.


DevOps for Game Developers with Microsoft Azure[MP4] [0:31:48] [2018/03/30]
VSTS and Azure together enable developers to create a customize a highly sophisticated CI/CD pipeline for the backend of their service, their website, etc. and getting started on Azure with DevOps…


The AR Cloud: Why the future of MR is not a device, it's all of them[MP4] [0:19:23] [2018/03/30]
In this GDC 2018 day 2 video, Adam Tuliper interviews Jesse McCulloch around Windows Mixed Reality. Create a Free Account (Azure): https://aka.ms/c9-azurefree


Version Control for team collaboration[MP4] [0:27:41] [2018/03/30]
In this GDC 2018 Day 2 video, James Montemagno interviews Kayla Ngan about Visual Studio Team Services and DevOps. Create a Free Account (Azure): https://aka.ms/c9-azurefree


Your Game, For Everyone with PlayFab[MP4] [0:22:16] [2018/03/30]
In this video from GDC 2018 day 2, David Holladay interviews James Gwertzman from PlayFab.


Continuously test, distribute, and monitor your game with App Center[MP4] [0:29:37] [2018/03/30]
In this video from GDC 2018 day 2, James Montemagno interviews James White about App Center. Create a Free Account (Azure): https://aka.ms/c9-azurefree


Visual Studio Tools for Unity, Visual Studio for Mac support, C# 6/.NET 4.6 support[MP4] [0:30:19] [2018/03/30]
In this video from GDC 2018 day 2, James Montemagno interviews Arturo Nunez about Visual Studio tools for Unity.


Announcing the winners of the Dream.Build.Play challenge[MP4] [0:18:06] [2018/03/30]
James Montemagno and Andrew Parsons discuss the winners of the Dream.Build.Play challenge on day 2 of GDC 2018


Fluffy Fairys Lean Approach to Game Development --  How an Indie Studio Grew a Hit Game After Only…[MP4] [0:19:52] [2018/03/30]
Fluffy Fairy launched Idle Miner Tycoon with few game features, no app-store promotions, no marketing budget -- and no players. One year later their game is a certified hit, with more than 40 million…


Your Game, Everywhere with PlayFab[MP4] [0:14:05] [2018/03/30]
Watch Brendan Vanous from PlayFab in this video with Adam Tuliper from GDC 2018, day 1.


Introduction to Visual Studio Team Services[MP4] [0:28:44] [2018/03/29]
Team Services (VSTS) is a Cloud-hosted DevOps suite with a wide range of integrated or independently usable capabilities for game developers who can take advantage of Agile planning tools (including…


Introduction to GVFS[MP4] [0:28:11] [2018/03/29]
Introduction to GVFS: The Git version control system is popular because it enables efficient DevOps workflows. But it struggles to scale to very large repositories. Microsoft looked to solve this…


Working with large binary game assets using Git Large File system[MP4] [0:26:32] [2018/03/29]
Working with large binary game assets using Git Large File system: The Git version control system is incredibly popular, but it was architected for source code and simple text files, not binary…


Xbox Live Creators Program[MP4] [0:22:23] [2018/03/29]
In this video, Adam Tuliper interviews Diana Im about the Xbox Live Creators Program, from GDC 2018 day 1.


Introducing the NBC Universal contest[MP4] [0:11:37] [2018/03/28]
Watch this GDC 2018 day 1 interview with David Holladay and Patrick Stanton around the NBC Universal contest.


Running on a Hypervisor - Interview[MP4] [0:27:47] [2018/03/28]
Getting your game running in the cloud has a unique set of challenges. Depending on the instance type your title is running on you need to consider the underlying Hypervisor. The Hypervisor shares the…


Rendering in Azure - Interview[MP4] [0:07:41] [2018/03/28]
Leverage the power of Azure to produce renders and process changes, without locking up your machine, with access from anywhere on any device. You pay only for what you use without any sign-up or…


Microsoft's device-agnostic cloud[MP4] [0:12:36] [2018/03/28]
Watch David Holladay interview Kevin Gammill from the Xbox team about Microsoft's device-agnostic cloud. Create a Free Account (Azure): https://aka.ms/c9-azurefree


The making of Astroneer for Windows & Microsoft Store[MP4] [0:31:20] [2018/03/28]
In this video, James Montemagno interview Brendan Wilson about his legendary game, Astroneer, from GDC 2018 day 1.


Mixer Overview for Developers[MP4] [0:34:49] [2018/03/22]
This year as many, if not more hours will be spent watching video game content than actually playing them. Come learn how you can leverage Mixer to connect with your viewing audience, grow meaningful…


Announcing the Dream.Build.Play Finalists! [MP4] [0:20:21] [2018/03/16]
Just because the Dream.Build.Play competition has wrapped up, doesn't mean that the fun has stopped! Andrew joins the show to announce the 12 finalists for the Dream.Build.Play competition. We also…


Dream.Build.Play February Update[MP4] [0:14:55] [2018/02/03]
Andrew Parsons joins the show to share the latest updates on the Dream.Build.Play game developer competition. Updates include final numbers of game submissions, the timeline for announcing the…


Gaming and Disability Boot Camp: A Discussion with Warfighter Engaged[MP4] [0:59:28] [2018/01/11]
Warfighter Engaged is a charity the, originally specializing with veterans, helps people with disabilities get back into gaming via custom control set ups. In this panel, comprised of two wounded…


Dream.Build.Play December Update & Azure for Game Developers[MP4] [0:23:50] [2017/12/19]
Andrew Parsons joins the show to share some exciting news about the Dream.Build.Play game developer competition, including announcing additional prizes that are being given! Adam Tuliper also joins…


Gaming and Disability Boot Camp: Myths and Reasons[MP4] [1:02:36] [2017/12/06]
Despite what you might think, accessibility is not difficult or expensive and makes a better product for everyone. In this presentation, Ian Hamilton, video game accessibility specialist, provides…


Gaming and Disability Boot Camp: Friction that Fits[MP4] [0:37:25] [2017/12/06]
There is no such thing as an "average user." As Bryce Johnson highlights with real world examples, trying to design for the average user can result in unusable products or poor experiences…


Gaming and Disability Boot Camp: Sightless Kombat[MP4] [0:34:52] [2017/12/06]
Accessibility Advocate, Youtuber and Blind Gamer Sightless Combat chats with Brannon Zahand about a wide range of topics on the challenges of bling gaming, including; his experiences trying to…


Gaming and Disability Boot Camp: Hey Listen, a Guide to Deaf Gaming[MP4] [0:17:29] [2017/12/06]
Michael Anthony has been a gamer since he could play Mario on his grandma's NES and in this talk, he gives a comprehensive run down on deaf gaming and how to make more enjoyable experiences for deaf…


Dream.Build.Play November Update[MP4] [0:19:10] [2017/11/21]
Andrew Parsons joins the show to share the latest updates on the Dream.Build.Play game developer competition. We'll also cover some tips and tricks for setting up Xbox Live in your game through the…


Episode 31: Exploring Jobs In Game Development[MP4] [0:12:20] [2017/09/28]
Ever wonder what it takes to make a video game? Video games can be made by several hundred people or a single person in a garage and there is a wide variety of skills and talents that come into play. …


Girls Make Games Xbox Summer Camp 2017[MP4] [0:03:10] [2017/08/04]
Go behind the scenes of the Girl's Make Games summer camp program hosted at Xbox in July 2017. To find out more about Girl's Make Games please visit their website at:http://girlsmakegames.com/You can…


Episode 30: Game Accessibility Conference with Ian Hamilton[MP4] [0:05:48] [2017/05/19]
Happy Global Accessibility Awareness Day! Join us as we chat with Ian Hamilton about the importance of accessibility and the success of the inaugural Game Accessibility Conference. Ian is a UX design…


Episode 29: ID@Xbox Gaming for Everyone Awards[MP4] [0:19:16] [2017/05/17]
Join us at GDC 2017 as we honor three amazing developers with ID@Xbox Gaming For Everyone Awards. We talk with the award winners about their games, chat with Katy Jo Wright the director of Gaming for…


Episode 28: Welcome to ID@Xbox[MP4] [0:13:10] [2017/01/20]
ID@Xbox director Chris Charla gives you a quick overview of the program that enables you to self-publish your games on Xbox One and Windows 10 using Xbox Live. What is the program? How does it work?…


Episode 27: Maximize Your Games Launch on Xbox One[MP4] [0:14:10] [2017/01/19]
This talk with ID@Xbox's Chris Charla focuses on specific things you can do as an independent developer to have the best launch possible on Xbox One. Including the Five factors that can dramatically…


Episode 26: Klei Entertainment with Jamie Cheng[MP4] [0:20:47] [2016/12/02]
Join us as we chat with Jamie Cheng, the founder of Klei Entertainment. Jamie got his start as a programmer for Relic, and in 2005 started Klei to develop their own original titles. Klei is best known…


Episode 25: Interview with Sibel Sunar discussing PR planning [MP4] [0:12:05] [2016/10/21]
Market awareness is one of the biggest challenges facing developers today. Join us as we sit down with Sibel Sunar to discuss how to help your game rise above by proactively thinking about your PR and…


Episode 24: Windows Anniversary Update Store features for Xbox One and Windows 10[MP4] [0:11:48] [2016/09/27]
With the Windows Anniversary Update we converged our Windows and Xbox stores resulting in a host of new features and functionality on our platforms. Join us as we talk with Frank Morrison, the…


Episode 23: GaymerX[MP4] [0:09:32] [2016/09/20]
Join us as we talk with Matt Conn the founder of GaymerX about the conference and why he started it. GaymerX 2016 is coming up at the end of September in Santa Clara and in this video we also chat…


Episode 22: MonoGame[MP4] [0:10:29] [2016/09/14]
Join us as we talk with Tom from Sickhead games to talk about MonoGame support for Xbox One. We'll then chat with the developers of Axiom Verge and Flinthook about their process using MonoGame. If you…


Episode 21: ID@Xbox Pre-PAX event[MP4] [0:19:54] [2016/09/08]
Join us on the floor of our ID@Xbox Pre-PAX event where we talk with three different developers about their amazing new titles find about how they are changing the game by leveraging full motion…


Episode 20: Tracy Fullterton, Head of the USC Game Program[MP4] [0:19:56] [2016/08/30]
Join us as we chat with Tracy Fullerton who is the head of the USC Game Program and received the GDC 2016 Ambassador's Award. We'll chat about how to take your game ideas and evolve them to develop…


Episode 19: Why Unity Developers Love Visual Studio[MP4] [0:21:23] [2016/06/13]
Wondering how Visual Studio helps build great Unity games? Nathalie and Jon walk the Game Developers Conference floor, talking with Unity developers about how they leverage Visual Studio and the…


Episode 18: Xbox Dev Kit Mode[MP4] [0:20:36] [2016/06/06]
Join us as we talk with two of the developers behind Xbox Dev Kit Mode. Xbox Dev Kit mode enables anyone to start building games on Xbox One. We'll talk about what you need to get started, see a demo…


Episode 17: Girls Make Games[MP4] [0:23:55] [2016/05/24]
Today I chat with Laila the founder of Girls Make Games about how their program is helping to get more girls into game development and interested in STEM. Join us as we talk about Education and how…


Episode 16: GDC 2016 - King's Quest[MP4] [0:11:54] [2016/05/03]
Join us as we chat with Matt Korba from The Odd Gentleman to discuss the new King's Quest game which is fantastic! In King's Quest, King's Graham recounts his greatest adventures to his curious…


Episode 15: GDC 2016 - Unity[MP4] [0:21:30] [2016/04/19]
Considering using Unity? We're just back from GDC where we talked with tons of different indie devs doing amazing things with the Unity Engine. Unity is a very versatile engine so this video helps…


Episode 14: New ways to drive player engagement and retention on Xbox One and Windows 10[MP4] [0:37:46] [2016/01/26]
Join us as we explore the new dashboard update on the Xbox One and look at various ways that you as a developer can help drive increased player engagement and retention with your games on Xbox One and…


Episode 13: Interview with Chris Charla from ID@Xbox[MP4] [0:17:23] [2015/12/18]
Join us as we talk with Chris Charla from Microsoft's ID@Xbox program to discuss independent development on Xbox One and Windows 10. [00:57] - Who is Chris Charla[03:25] - What is ID@Xbox and how…


Hour of Code 2015[MP4] [0:00:40] [2015/12/08]
Join millions of kids this week in the largest learning event in history! Microsoft has teamed up with Code.org on the Minecraft Hour of Code tutorial to encourage millions of students around the…


Episode 12: Interview with Kalle Hiitola about using Azure for mobile game development[MP4] [0:25:44] [2015/11/11]
Join us as we talk with Kalle Hiitola from Next Games to discuss the recent launch of their new mobile game The Walking Dead: No Man's Land. We'll hear about how the team leveraged Unity and Azure web…


Episode 11: Interview with Adam Tuliper[MP4] [0:17:56] [2015/09/22]
Level Up is a show devoted to game development. Each show will recap current news and events in gaming, deep dive with a game industry insider, and cover tips for programming or finding resources to…


Episode 10: Interview with Jason Strayer[MP4] [0:17:49] [2015/08/04]
Level Up is a show devoted to game development. Each show will recap current news and events in gaming, deep dive with a game industry insider, and cover tips for programming or finding resources to…


Episode 9: Interview with Samantha Kalman[MP4] [0:21:12] [2015/06/02]
Level Up is a show devoted to game development. Each show will recap current news and events in gaming, deep dive with a game industry insider, and cover tips for programming or finding resources to…


Episode 8: Interview with Robert Kessler and Roger Altizer of University of Utah[MP4] [0:18:03] [2015/05/05]
Level Up is a show devoted to game development. Each show will recap current news and events in gaming, deep dive with a game industry insider, and cover tips for programming or finding resources to…


Episode 7: Interview with Ken Lobb[MP4] [0:43:52] [2015/04/21]
Level Up is a show devoted to game development. Each show will recap current news and events in gaming, deep dive with a game industry insider, and cover tips for programming or finding resources to…


Episode 6: Interview with Raymond Arifianto Cross Device Legend[MP4] [0:07:42] [2015/04/07]
Level Up is a show devoted to game development. Each show will recap current news and events in gaming, deep dive with a game industry insider, and cover tips for programming or finding resources to…


Episode 5: Interview with Cierra McDonald--achievement unlocked![MP4] [0:07:43] [2015/03/24]
Level Up is a show devoted to game development. Each show will recap current news and events in gaming, deep dive with a game industry insider, and cover tips for programming or finding resources to…


Episode 4: Illyriad Games' James Niesewand, CEO and Founder[MP4] [0:17:37] [2015/03/04]
Level Up is a show devoted to game development. Each show will recap current news and events in gaming, deep dive with a game industry insider, and cover tips for programming or finding resources to…


Episode 3: Magma Mobile's Nicolas Sorel, CEO and Founder[MP4] [0:19:39] [2015/01/21]
Level Up is a show devoted to game development. Each show will recap current news and events in gaming, deep dive with a game industry insider, and cover tips for programming or finding resources to…


Episode 2: Habitats Charles Cox, Founder of 4gency[MP4] [0:13:33] [2014/12/10]
Level Up is a show devoted to game development. Each show will recap current news and events in gaming, deep dive with a game industry insider, and cover tips for programming or finding resources to…


Episode 1: Project Spark[MP4] [0:13:35] [2014/11/26]
Level Up is a show devoted to game development. Each show will recap current news and events in gaming, deep dive with a game industry insider, and cover tips for programming or finding resources to…