Series - codenamegoa


Wits and Warfare - Red Meat Games[MP4] [0:01:29] [2016/03/04]
Wits and Warfare Wits and Warfare is a game that uses the player's intellect as well as strategy to battle and defend against other players. It is a fully 3D experience that is unheard of with empire…


Codename Goa Review with Red Meat Games[MP4] [0:09:40] [2016/02/05]
An interview with Keith Makse, the founder of Red Meat Games and winner of Codename Goa. More about his Azure implementation and game development below: Wits and Warfare Wits and Warfare is a game…


Neongo - Wing Tak Wong[MP4] [0:00:52] [2016/02/01]
Neongo Neongo is a tool to help people pass the Japanese-Language Proficiency Test (JLPT). It has 7,500 questions to teach 4,500 Japanese words, and uses space repetition as the learning technique.…


Words Cubed - Robert Currie[MP4] [0:01:49] [2016/02/01]
Words3 Words³ is a 3­Dimensional word search game played worldwide against a multitude of players in 4-minute tournament style rounds. Azure Backend Design Words3 has a unique Machine Learning…


DAWT - Aaron Clifford[MP4] [0:01:16] [2016/02/01]
DAWT DAWT is a multiplayer VR action game with elements of Pac Man, Bomber man and other maze games from the 80's. It features: Oculus Rift Support, controller support, destructible walls, multiple…


GoVenture World - Mathew Georghiou[MP4] [0:02:49] [2016/02/01]
GoVenture World GoVenture World is a massive multiplayer online role playing game (MMORPG). Unlike other business games, it's a live role­playing experience that becomes integrated into your daily…


Sitryne Tactics - Eric Llewelyn [MP4] [0:00:53] [2016/02/01]
Sitryne Tactics Sitryne tactics offers a multiplayer experience where humans and bots fight on a free for all battlefield. Spend countless hours leading the scoreboard and finding new strategies to…


GameDev Stories with Lesley Phord-Toy[MP4] [0:08:20] [2015/11/14]
Lesley Phord-Toy PRODUCER, UBISOFT Lesley is a producer at Ubisoft Toronto working on Assassin's Creed Unity and a president of the International Game Developers' Association Toronto chapter. After…


Game Development Legal Practices[MP4] [0:59:46] [2015/10/29]
Mark Edwards and Byron Pascoe are being interviewed for Codename Goa's Experts' Corner about practical legal issues surrounding game development. If you have any burning questions, please let us know…


Codename Goa Final Q&A with ScruffyFurn[MP4] [0:19:35] [2015/10/17]
This is it devs! We are heading toward the finish line of Codename Goa. Here are our final tips on how to make a successful submission. Once again, good luck :)


Codename Goa Final Submissions[MP4] [0:04:33] [2015/10/02]
The final #CodeGoa submissions are upon us! Mickey MacDonald (@ScruffyFurn) talks about the final submission process and gives us a couple of useful insights on how to submit the best game. Useful…


Analytics Azure Heat Mapping[MP4] [1:10:24] [2015/09/22]
What is a heat map? Join Mickey MacDonald and Rory and learn how to set up an analytics library on Azure. #CodeGoa: Analytics Azure Heat Mapping [02:57] What is a heat map?[02:14] Problem: Balancing…


Azure Ghost Replay[MP4] [0:51:43] [2015/09/16]
What is Ghost Reply and how does it work on Azure? A walkthrough with Mickey MacDonald (@ScruffyFurn) and Will (@WStieh) Codename Goa: Q&A with ScruffyFurn [01:07] How do I get some Azure…


What is a TDD?[MP4] [0:30:52] [2015/09/15]
Another Q&A with Mickey MacDonald (@ScruffyFurn) and Lacho addressing your gamedev questions and ideas. Bullet form overview of the material we went through below: Codename Goa: Q&A with…


Codename Goa Interim Submission Winners[MP4] [0:01:54] [2015/08/08]
Our very own @ScruffyFurn (Mickey MacDonald) announces the winners of the Codename Goa Interim Competition and gives insights on the entries submitted by far. Useful Codename Goa Info: Office hours…


Azure Multiplayer Backend Starter[MP4] [1:08:01] [2015/07/24]
Get started using Azure in your game project. Using the power of Azure Virtual Machines and Photon Socket Server you now have a truly out-of-the-box cross-platform, scalable multiplayer solution. In…


Writing a GDD (Game Design Document)[MP4] [0:18:01] [2015/07/07]
Mickey ScruffyFurn MacDonald shares the importance of fleshing out ideas out with strong documentation. In this Codename Goa Short, he explains the structure and relevance of the Game Design Document.…


Ascending to the Cloud for Game Developers[MP4] [0:49:57] [2015/06/04]
Discover Azure through this technical tour and discussion on success and innovation for gaming and the Cloud. Bryan Griffiths explores the key services and nuts and bolts of what's possible. Of…


Games as a Service: Build Better, More Profitable Games[MP4] [0:15:53] [2015/06/04]
Ian Griffiths dishes the inner scoop on how to leverage games-as-a-service to build better, more profitable, games, including tips and advice on finding, loving, and keeping your customers. In this…


Codename Goa: The Ins and Outs[MP4] [0:05:54] [2015/06/04]
@ScruffyFurn (Mickey MacDonald) is the man-in-the-know. He explains Codename Goa in more detail, the ins and outs, and shares tips on how to get going. The Ins and Outs of Codename Goa [00:09] What is…


Indie Games in the XBOX World[MP4] [0:05:46] [2015/05/27]
As the ID@Xbox lead, Chris Charla (the Gandalf to your Frodo) knows first-hand how much incredible talent exists in the Canadian Indie game dev world. Chris shares his vision of the contribution Indie…