C++/DirectX Game Development: Animations and Advanced Game AI: (04) AI Expansion[MP4] [0:48:29] [2015/02/07]Learn how to adapt your AI to take advantage of and respond to the new game play mechanics. Get a final wrap-up, and hear thoughts about the project. [01:33] - A review of the system[03:58] - The…
C++/DirectX Game Development: Animations and Advanced Game AI: (03) Gameplay Expansion[MP4] [0:36:57] [2015/02/07]Add new gameplay mechanics to the prototype to increase the diversity of challenges and tactics from fight to fight. [01:39] - More Power-Ups[14:25] - Power-Downs[24:15] - Let Enemies Get Power-Ups…
C++/DirectX Game Development: Animations and Advanced Game AI: (02) Simple Animations[MP4] [0:35:40] [2015/02/07]Explore a starting point for animations in your game engine. These simple animations serve to “open doors” or other such simple motions, adding a new layer to your somewhat static game. [01:00] - What…
C++/DirectX Game Development: Animations and Advanced Game AI: (01) Introduction / Getting Started[MP4] [0:21:03] [2015/02/07]Get an introduction to the day and the topics to be covered, and take a quick look at the current state of the prototype. [05:29] - Goals for the Day[06:46] - Expanding The Game[09:24] - Picking The…