Event - ToolJam_2016


Final Presentation: Eyes Status Game Control[MP4] [0:02:23] [2016/06/02]
A simple drag and drop eye control logic builder to control games and more... GitHub: https://github.com/mvacosmos/eyes_status_game_control


Final Presentation: Promo Code Generator[MP4] [0:06:32] [2016/06/02]
Promote code generator for game developers showing their games at conventions. GitHub: https://github.com/pujariamol/promo_code_generator


Final Presentation: Steam Redirector[MP4] [0:02:34] [2016/06/02]
A quick tool that allows you to create a landing page that will point users toward the Steam page of your game, with a link to directly launch the Steam Application. Github repo:…


Final Presentation: Landr[MP4] [0:03:09] [2016/06/02]
A landing page generator for indie game developers. GitHub: https://github.com/BerniceChua/landr


Final Presentation: HoloRated[MP4] [0:03:41] [2016/06/02]
An extensible and event-driven library within Unity designed to get user feedback in HoloLens applications and games. GitHub: https://github.com/JonECG/HoloRated


Final Presentation: VSCode Comment Snippets[MP4] [0:02:42] [2016/06/02]
A simple extension to add Comment Snippets for C, Objective-C and CPP and Java. Created by Tobiah Zarlez GitHub repo: https://github.com/TobiahZ/vscode-comment-snippets


Opening Keynote[MP4] [0:34:00] [2016/05/25]
Tobiah Zarlez, Game Evangelist from Microsoft, introduces Tool Jam. What is Tool Jam? [00:10]Why is Microsoft involved? [03:20]Why is Playcrafting involved? [04:18]Jam Rules/Schedule [07:42]What kind…


Conversation with Bryce Johnson[MP4] [0:08:18] [2016/05/13]
Jeremy Foster interviews Bryce Johnson about Game Accessibility