Blogs - The-Game-Blog


Tips for Getting into Tech[MP4] [0:10:03] [2016/09/30]
Hear from LevelUp host Katie Stone Perez about Game Development and a few of her 6 quick tips for students interested in working in Technology. At Microsoft, our mission is to enable people and…


[A-Quick-overview-into-typical-Architecture-for-a-Cloud-Based-Gaming-Services]


[Building-Awesome-Games-with-Service-Fabric]


GDC 2016 - Champions of Odin[MP4] [0:11:00] [2016/03/18]
This year at GDC16, I stopped by the Expo Hall to check out a few independent games. I came across Champions of Odin which is a first-person, action role-playing game that combines the fast pace and…


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Know and engage your player. With Capptain[MP4] [0:33:09] [2015/02/03]
Karl Piteira from Capptain helps apps engage and retain hundreds of millions of users as a Product Owner and Customer Success manager at Capptain which was acquired in 2014 by Microsoft. Prior to that…


The new Cloud Experience of Async Games[MP4] [0:13:29] [2015/02/03]
Louis Deane, a graduate of Computer Science from the University of Hull; set up Gateway Interactive in 2013 following his vision that the future of gaming would be intrinsically tied to multiplatform…


Player ranking and matchmaking on Xbox Live from Microsoft Research.[MP4] [0:41:03] [2015/02/03]
Thore Graepel is a Principal Researcher at Microsoft Research and Professor of Machine Learning at University College London. His research interests revolve around large-scale applications of machine…


Machine Learning within Games[MP4] [0:37:52] [2015/02/03]
Richard Conway has been programming since his ZX81. Since the inception of Azure he's been smitten by the cloud and learning to use all of the resources it can offer. He works for Elastacloud (yes you…


Building a new world with Docker[MP4] [0:29:59] [2015/02/03]
James Mintram from Lemon Moose Games Ltd has developed a number of successful titles which have been distributed across a total of 8 platforms and numerous marketplaces, this session will focus on the…


Ahead In The Cloud a overview from Mediatonic[MP4] [0:31:11] [2015/02/03]
As Director of Product Management, Sam provides a link between Mediatonic's games, their audience and the wider marketplace. Commercially responsible for the success of their titles, Sam works closely…


The Indie View on Profitable Cloud Gaming[MP4] [0:27:48] [2015/02/03]
Chris Sterling has 25 years of professional software development experience in games and tools, and has founded several technology start-ups. In 1997 he designed the real-time strategy PC game…


CRM in Gaming: Leveraging customer insight to improve their experience - and your bottom line.[MP4] [0:52:17] [2015/02/03]
James Nieswand from Illyriad Games. In this talk, James will share Illyriad Games' experiences and insight into how to attract the players, retain them and improve their gameplay experience by using…


Introduction to Cloud Gaming Day London[MP4] [0:20:07] [2015/02/03]
This event is being run as part of London Mobile Games Week. During the day various speakers will discuss the true opportunity of Cloud Gaming: Simplicity for the world of multi-platform, multi-game,…


Tips on Creating Your Own Game [MP4] [0:03:55] [2014/12/10]
Soumow chats with Vicente Guzman, MVP Windows Platform Development, on how easy it is to create your own game. Follow @SoumowFollow @LucioMSP


Age of Ascent is a massively multiplayer online (MMO) powered by Microsoft Azure.[MP4] [0:02:15] [2014/12/09]
Age of Ascent is a massively multiplayer online (MMO) epic space game from Illyriad Games, powered by Microsoft Azure. An important and distinctive aspect of the game, which sets it apart from others…


[Getting-Started-with-Cloud-Services-to-backend-your-game-SOA-Models-and-best-practice]


Documentary The Making of Spectra for Xbox One[MP4] [0:12:12] [2014/12/03]
“The way that Microsoft works with Indie developers is really quite unique and nice to see……Microsoft are going large with this whole startup thing, It's like the perfect storm of platforms, support,…


Developer Story Will and Kavitha share their thoughts on Design, Development and Architecture of…[MP4] [0:03:13] [2014/12/03]
Will Frost, Senior Software Development Engineer, Microsoft Studios, Kavitha Mullapudi, Lead Services Tester, Microsoft Studios share their views on their experiences of shipping over 40 mobile games…


Scalable Cloud Gaming Architecture and Engineering for Mobile, Social Games Using Azure[MP4] [0:28:38] [2014/12/03]
Will Frost, Senior Software Development Engineer, Microsoft Studios, Kavitha Mullapudi, Lead Services Tester, Microsoft StudiosIn this talk, the speaker will share practical software engineering…


TitanFall Hands off.. scale, demand & resources the power of Cloud computing[MP4] [0:01:47] [2014/12/03]
Hear from Xbox’s John Burno, Drew McCoy Producer, Respawn Entertainment and Vince Zampella CEO, Respawn Entertainment on how Titanfall is powered by Azure Cloud.


Moving from a Game Dev Startup Business to E3[MP4] [0:05:00] [2014/12/03]
Hear from Louis Deane at Gateway Interactive on Gateway on his experiences of using cloud services within games and how Gateway Interactive went from a new Start-up game developer to E3 in a matter of…


GameSparks Game Development Back End As a Service and why they use Azure running Linux and MongoDB[MP4] [0:02:58] [2014/12/03]
GameSparks is a cloud based platform that provides developers with the tools they need to build all of the server-side components of their games. GameSpark is built and hosted Microsoft Azure using…


Developer Story Gateway Interactive and why Cloud is so important for modern games[MP4] [0:03:16] [2014/12/03]
Hear from Louis Deane from Gateway Interactive on how they went from on site servers to the Azure cloud. From new studio Gateway Interactive and Chipzel (The artist behind the Super Hexagon music)…


Interview with Indie Madfellows on the benefits of Azure Cloud Services within Game Development[MP4] [0:02:36] [2014/12/03]
Mad Fellows is a new video game development studio based in Leamington Spa in the UK and founded by industry veterans. The directors - Paul Norris and Daniel Horbury - have each been developing high…


Project Spark: Team Dakota[MP4] [0:04:17] [2014/11/22]
Executive Producer for Project Spark, Saxs Persson, chats about what fans can expect from the Project Spark Starter Pack, as well as how fun it is for the team to see the community's incredible…


Project Spark: Galaxies[MP4] [0:01:04] [2014/11/22]
Introduction to the Galaxies Sci-Fi theme coming to Project Spark in Fall 2014.


Project Spark: Sizzle Reel[MP4] [0:01:59] [2014/11/22]
Quick montage of reviews and features of Project Spark.


Project Spark: MultiCreate[MP4] [0:01:20] [2014/11/22]
Project Spark showcase of the various tools for creating a game.


Project Spark: Conker[MP4] [0:02:02] [2014/11/22]
Project Spark E3 2014 Gameplay Trailer (Featuring Conker)


Project Spark: Community Montage[MP4] [0:01:01] [2014/11/22]
Project Spark a powerful, yet simple way to build and play your own worlds, stories, and games. Share all of your creations to a dynamic community, and play what the community makes. Here are some…


Project Spark: Champions Quest[MP4] [0:01:25] [2014/11/22]
Project Spark's newly announce Champions Quest.


Luc Bealieu of Frima Studio [MP4] [0:05:28] [2014/09/27]
This year at the Unite 2014 conference in Seattle, Jaime Rodriguez, Principal Program Manager, was able to sit down and talk with Luc Bealieu, Chief Director of Technology at Frima Studio.


The Veil[MP4] [0:06:11] [2014/09/27]
This year at the Unite 2014 conference in Seattle, Christine Clark, Co-Founder of Wayward, joined Jaime Rodriguez to talk about The Veil , an immersive game with a great audio/visual story released…


Inside Unity3d for Windows Phone[MP4] [0:13:29] [2014/09/27]
This year at the Unite 2014 conference in Seattle, Jaime Rodriguez was able to sit down and chat with Tautyvdas Zilys, Programmer at Unity Techologies to discuss some of the 'magic' behind Unity on…


Owlchemy Labs[MP4] [0:09:03] [2014/09/27]
This year at the Unite 2014 conference in Seattle, we ran into Alex Schwarz, Chief Scientist at Owlchemy Labs. Owlchemy is an indie studio doing multi-platform development with Unity. They have a lot…


The Bridge[MP4] [0:05:53] [2014/09/27]
This year, the Unite 2014 conference took place August 20-22 in Seattle. Jaime Rodriguez, attended the event and was able to chat with Ty Taylor, Game Designer for The Quantum Astrophysicists Guild…


The People Behind the Unite Conference[MP4] [0:07:16] [2014/09/27]
This year at the Unite 2014 conference in Seattle, Jaime Rodriguez, was able to sit down and chat with JC Cimetiere, Marketing Director of Americas at Unity Technologies and Carl Callaewaert, Lead…


Zoo Tycoons Friends[MP4] [0:06:21] [2014/09/27]
This year at the Unite 2014 conference in Seattle, we caught up with Matthew Roberts, Lead Producer at Microsoft Studios who is working on Zoo Tycoon Friends, a new mobile tablet game. Matthew shared…


Dominik Boesl from AntMe![MP4] [0:04:49] [2014/09/16]
Today we are kicking things off with a short interview with Dominik Boesl from the AntMe! Team. AntMe! is a free-to-use, exciting serious game that helps learners to playfully and effortlessly learn…