[Getting-started-with-Cinder-for-Windows-Store-Apps]
MissionControl - A Flexible API for Remote Device Control[MP4] [0:03:49] [2013/05/13]In a race to optimize everything, developers often go to extremes to build software that performs routine tasks. MissionControl is a system that allows users to program a control center that stores…
[Philips-Hue-Lighting-Controller]
[Dynamic-Lockscreen-Changer-for-Windows-Phone-8-Built-With-ASPNET-MVC-and-Azure-Mobile-Services]
[Pano-Head]
[Fall-Fury-Part-12-Conclusions]
[Fall-Fury-Part-11-Hardware-Testing--Debugging]
[Fall-Fury-Part-10-Charms]
[Fall-Fury-Part-9-Particle-System]
[Fall-Fury-Part-8-Element-Interaction]
[Fall-Fury-Part-7-Animations]
[Fall-Fury-Part-6-Rendering-Level-Elements]
[Fall-Fury-Part-5-Creating-Levels]
[Fall-Fury-Part-4-XAML-Interop]
[Fall-Fury-Part-3-Basic-Rendering-and-Movement]
[Fall-Fury-Part-2-Shaders]
[Fall-Fury-Part-1-Introduction]
[Maelstrom-An-Overview]
[Boxing-Bots-An-Overview]
[The-HP-Printer-Display-Hack-with-financial-goodness]
[Using-the-Adafruit-Arduino-Logger-Shield-on-a-Netduino]
What Is an Arduino Shield and Why Should My Netduino Care?[MP4] [0:01:59] [2012/07/23]C9 Netduino Shield Series - Using Arduino Shield with Netduino - Part I Photo courtesy of John Boxall IntroductionWhen the Arduino Duemilanove microcontroller appeared in 2005, it featured a set of…
[Project-Detroit-Lighting-System]
[Project-Detroit-An-Overview]
[Making-Mayhem-with-Volume-Control]
[Project-Detroit-How-to-Read-Your-Cars-Engine-Data-with-OBD-II]
[Let-your-apps-sell-themselves]
[Netduino-Controlled-LED-Cube]
[kinectophone]
[Wheres-My-Car]
[ScriptTD-Tower-Defense-Made-Easy]
[Jellybean-the-Kinect-Drivable-Lounge-Chair]
[A-Tweeting-NET-Micro-Framework-breathalyzer]
[Currency-Converter-v2--Now-on-Caffeine]
[Using-the-Zune-Web-API-on-Windows-Phone-7]
[Saving-energy-with-the-NET-Micro-Framework]
[MJPEG-Decoder]
[AutotuneNET]
[Tron-Disc-with-NET-Microframework]
[Currency-Converter-for-Windows-Phone-7]
[PicFx--Windows-Phone-Picture-Effects-Application--Part-2]
[Developer-Review-Four-ASPNET-MVC-View-Engines]
[Home-Energy-Monitoring]
[Whats-the-Point-of-a-Windows-Phone-7-Cannon-if-It-Doesnt-Look-Great]
[Building-the-Windows-Experience-Index-Share-Site--WEIsharenet]
[Feeling-the-Earth-Move]
[PicFx--Windows-Phone-Picture-Effects-Application--Part-1]
[Jeopardy]
[Building-the-Laser-Graffiti-System]
[Wiimote-Virtual-Room-Designer]
[Creating-a-Shuffleboard-Game-using-Silverlight]
[Coding4Fun-Cannon--Coding-for-Windows-Phone-7]
[Changing-time-zones]
[SilverShader--Introduction-to-Silverlight-and-WPF-Pixel-Shaders]
[Augmented-Reality-Domino-Knock-Down-Game]
[Generating-Sound-Waves-with-C-Wave-Oscillators]
[Coding4Fun-Photos-Near-You]
[Coding4Fun-Cannon--Building-the-Robot]
[XNA-Effects--ASCII-Art-in-3D]
[Paint-With-Light]
[FaceLight--Silverlight-4-Real-Time-Face-Detection]
[Coding4Fun-Cannon--Project-Overview]
[MindBlaster]
[Live-Geometry]
[Coding4Fun-Never-miss-a-message-again]
[TweeVo-Tweet-What-Your-TiVo-is-Recording]
[Making-an-Ocean-with-XNA]
[Wi-Fi-Warthogs]
[Windows-7-Federated-Search]
[Creating-An-Application-With-Full-Plug-in-Support]
[Windows-7-Jump-Lists]
[Creating-a-Pinball-Game-in-Silverlight-Using-the-Physics-Helper-Library--Farseer-Physics]
[Halloween-Gremlins]
[NET-Voice-Recorder]
[Silverlight-3-File-Transfer-Application]
[Coding-4-Fun-Windows-7-Taskbar]
[Remote-Controlled-lunaring-with-Arduino]
[Todo-You-stuff-on-your-desktop]
[Download-and-Play-Popfly-Games-Offline]
[Creating-Games-with-Silverlight-A-Simple-Shooter]
[Building-a-Full-Featured-Mobile-Camera-Application-C4FCamera]
[TweetCraft-An-in-game-Twitter-client-for-World-of-Warcraft]
[ShutdownRestartLogoff-your-PC-using-TweetMyPC]
[Adding-Sidetone-to-Skype]
[Classic-JukeBox]
[Building-Multiplayer-Texas-Holdem-Poker-For-The-Zune]
[Creating-a-Utility-Framework]
[TwitterDrive--The-Revolution-in-Cloud-Storage]
[Blu-rayDVD-Comparison-Utility]
[Wiimote-Virtual-Reality-Desktop]
[Skype-Voice-Changer]
[Coding-Unreal-Tournament3-Bots]
[Controlling-Your-Festive-Lights-with-the-NET-Micro-Framework]
[WiiEarthVR--A-Fully-Immersive-3D-Experience-with-Virtual-Earth-3D]
[Want-more-cowbell-Yes-please]
[Sammy-The-Snake-An-XNA-game-for-the-Zune]
[Inherited-Message-Distributing]
[Your-Code-Sunk-My-Battleship]
[Stall-Status-Know-before-you-go]
[BlueBoss-Bluetooth-Proximity-Detection]
[WPF-Custom-Screen-Saver-Art]
[RetroCommand]
[Home-Automation-with-Microsoft-Robotics-Developer-Studio-2008]
[Webcam-Based-Laser-Tracking-for-Human-Computer-Interaction]
[A-Better-Startup-Experience]
[Twitterlight-A-Silverlight-Twitter-client]
[Silverlight-Dynamic-Video-Puzzle]
[Beginning-Game-Development-Part-X-Direct-Sound-Part-III]
[Laser-Tracking-Camera]
[Impersonating-the-Mouse-with-a-Wiimote]
[Facebook-Contacts]
[Animated-Musical-Holiday-Light-Show-Version-20]
[Winter-Visualization-for-Windows-Media-Player-in-C]
[Activity-Monitor]
[Beginning-Game-Development-Part-IX-Direct-Sound-Part-II]
[Creating-Blocks-on-Poplfycom]
[Computer-Controlled-Stepper-Motor]
[Possessed-PC-Pranks-for-Halloween]
[YeahTrivia-Creating-a-Trivia-ServerClient-with-WPF-and-WCF]
[WiiEarth-Wiimote-Interface-for-Virtual-Earth]
[Home-Automation-with-Windows-Workflow]
[MultiWall-Wallpaper-Tool-for-Multiple-Monitors]
[Going-Paperless]
[Silverlight-8-Ball]
[Where-am-I-What-am-I-doing]
[Facebook-Outlook-Add-in]
[Bluetooth-ScreenLock]
[Outlook-Webmail-Add-in-for-Windows-Home-Server]
[JavaScript-Reflection]
[Building-a-Ray-Tracing-3D-Renderer]
[Microsoft-Robotics-Studio-and-Lego-Mindstorms-NXT]
[Using-Optimus-Mini-Three-with-net]
[Leopard-Programming]
[Synthesized-Podcasts-for-your-Zune-and-iPod-using-SAPI]
[WPF-Dartboard-scoring-application]
[Wiimote-Controlled-Car]
[Control-Windows-Media-Center-using-a-Windows-Mobile-5-Device]
[Photo-Screensaver]
[Who-Is-Looking-Building-a-Custom-ASPNET-Control-that-uses-Javascript-Cascading-Style-Sheets-and-Ajax]
[Intro-to-XNA-Part-3-More-Sound-and-adding-Text]
[Investigate-your-network-with-NetPing]
[Check-out-this-code-Part-II]
[SweetSpot-The-Beginnings-of-a-Glucose-Meter-Downloader]
[April-Fools-Day-with-Bouncy-Balls]
[April-Fools-Day-Application]
[Check-out-this-code-Part-I]
[Intro-to-XNA-Part-2-Running-Tiny-Tennis-on-the-Xbox-360]
[Managed-Library-for-Nintendos-Wiimote]
[Creating-a-Vanity-Search-Page]
[Windows-Clipboard-Sharing-Through-Web-Services]
[Building-your-own-Windows-Live-Messenger-Events-Agent]
[Hardware-Boneyard-Using-the-CueCat-with-NET]
[Dont-touch-me-Interfacing-with-a-Fingerprint-Reader]
[Basic-Chat-Using-ASP-NET-AJAX]
[Creating-an-ASPNET-Hangman-Control]
[2D-Game-Primer-Visual-C]
[2D-Game-Primer-Visual-Basic]
[Part-2-Controlling-a-Microbric-Viper-Robot-with-an-IR-Serial-Port-using-NET-and-PowerShell]
[Creating-NET-AI-Bots-for-Unreal-Tournament]
[iAccelerate]
[Creating-an-Enhanced-File-Search-Dialog-Part-1]
[Creating-Loud-Websites]
[Computer-Controlled-RC-Car-with-Camera]
[Searching-the-Desktop]
[Displaying-Gentle-Error-Messages-with-ASPNET]
[Introduction-to-the-Make-Controller-Kit-in-C]
[Amazon-Mobile-Book-Shopping-from-your-Smartphone]
[Controlling-Your-Lights-with-Your-PC]
[Im-a-mean-one-Im-the-Grinch--by-using-Amazon-Web-Services]
[Enter-Sandman]
[Have-You-Been-Naughty-or-Nice]
[Intro-to-XNA-Part-1-Building-Tiny-Tennis]
[Controlling-a-Microbric-Viper-Robot-with-a-custom-IR-Serial-Port-using-NET]
[Holiday-Wish-List]
[New-Years-Task-Manager]
[Kids-Programming-Language-Santas-Gifts]
[Building-a-WPF-Sudoku-Game-Part-5-The-AI-Battle-Loading-and-Comparing-AI-Plug-ins]
[Building-a-WPF-Sudoku-Game-Part-4-Building-a-Least-Privilege-Plug-in-System-and-Even-More-Custom-Con]
[Building-a-WPF-Sudoku-Game-Part-3-Adding-Polish-and-Customizing-Controls]
[Kids-Programming-Language-Christmas-Tree-Shooter]
[Countdown-to]
[Programming-LEGO-Mindstorms-Robots-using-the-My-Namespace]
[Collecting-Outlook-2007-Statistics-Using-VSTO-2005-SE]
[Decking-Out-Your-Home-Entertainment-System-with-Theater-style-Lighting]
[Wallpaper-Cycler]
[Non-Destructive-Media-Edits]
[Building-a-Family-History-Web-Service-Client]
[You-Can-Take-It-With-You-Part-2]
[Aggregating-Syndicated-Content]
[You-Can-Take-It-With-You-Part-1]
[Building-a-Windows-Vista-Email-Gadget-using-the-NET-Framework]
[Upgrade-Your-Game-Crusader-C]
[Upgrade-Your-Game-Crusader-Visual-Basic]
[Beginning-Game-Development-Part-VII-Terrain-and-Collision-Detection]
[Beginning-Game-Development-Part-VI-Lights-Materials-and-Terrain]
[Pac-Man-for-the-Smartphone]
[Kids-Programming-Language-Missile-Command]
[Building-a-WPF-Sudoku-Game-Part-2-The-Board-UI-and-Validation]
[Building-a-WPF-Sudoku-Game-Part-1-Introduction-to-WPF-and-XAML]
[Beginning-Game-Development-Part-VIII-DirectSound]
[Rocket-Commander-Tutorials]
[Extending-the-Personal-Web-Site-Starter-Kit]
[Beginning-Game-Development-Part-V-Adding-Units]
[Beginning-Game-Development-Part-IV-DirectInput]
[Beginning-Game-Development-Part-III-DirectX-II]
[Kids-Programming-Language-Asteroids]
[Beginning-Game-Development-Part-II-Introduction-to-DirectX]
[Kids-Programming-Language-Pong]
[Beginning-Game-Development-Part-I--Introduction]
[The-Shattering-Screen-Saver]
[Persistent-Error-Messages]
[Ask-the-ZMan-A-Holiday-Screen-Saver-with-DirectX]
[MSN-Spaces-Photo-Booth]
[Dancing4Fun]
[Ask-the-ZMan-A-Holiday-Screen-Saver-with-DirectX-Part-2]
[Thats-Totally-Disco]
[Skype-Home-Automation]
[Ask-the-ZMan-A-Holiday-Screen-Saver-with-DirectX-Part-3]
[Randomly-Opening-CD-Tray]
[Controlling-Your-Computer-with-X10-Adding-Text-To-Speech]
[Controlling-Lights-with-NET]
[Using-X10-Hardware-Computer-Controlled-Home-Automation]
[Look-at-me-Windows-Image-Acquisition]
[Upgrade-Your-Game-Space-Blitz-Visual-C]
[Upgrade-Your-Game-SpaceBlitz-Visual-Basic]
[2D-Game-Primer-Visual-C]
[2D-Game-Primer-Visual-Basic]
[Upgrade-Your-Game-TinyTennis-C]
[Upgrade-Your-Game-Tiny-Tennis-Visual-Basic]
[Where-Did-That-Sound-Come-From]
[Building-a-Family-History-Web-Service]
[Whats-Playing-Interfacing-Your-Media-with-an-External-LCD-Panel-using-Visual-Studio-2005-Express]
[Creating-a-Research-Helper]
[Building-Network-Utilities]
[Its-Hot-in-Here]
[Harnessing-the-BackPack-API-Part-III]
[Building-an-XSL-Transform-Tool]
[Harnessing-the-BackPack-API-Part-II]
[Building-a-Web-Site-with-ASP-NET-20-to-Navigate-Your-Music-Library]
[Harnessing-the-BackPack-API-Part-I]
[Displaying-Your-iTunes-Library]
[Setting-Wallpaper]
[Ask-the-ZMan-Applying-Textures-Part-2]
[Ask-the-ZManApplying-Textures-Part-1]
[Ask-the-ZMan-Applying-Textures-Part-3]
[When-AutoCorrect-Goes-Bad]
[Designing-FreeCell-using-Expression-and-Visual-Studio-Toolsets]
[Do-You-Like-Me-Check-This-Box-Blogging-with-the-Logitech-io2-Digital-Pen]
[Is-that-you-Writing-Better-Software-for-Cool-USB-Hardware]
[Everyone-Loves-Babies-Webcams-and-Motion-Detection]
[Building-a-Custom-eBay-Watch-List-Using-the-SOAP-API]
[Harnessing-the-BackPack-API-Part-IV]
[Creating-a-System-Monitor]
[Poor-Mans-Power-Monitor]
[A-Simple-RSS-Feed]
[Where-the-Heck-am-I-Connecting-NET-20-to-a-GPS]
[Using-the-Amazon-Web-Service]
[Using-the-Google-Web-Service]
[How-To-Create-A-Dynamic-Email-Signature]
[Visual-Foos-2005]
[Robs-Image-Shrinker]
[Hidden-Image-Game]
[Extending-the-Screen-Saver-Starter-Kit-with-Microsoft-Visual-C-Express]
[Creating-an-Application-Template]
[Outlook-from-the-Managed-World]
[Giving-Computers-a-Voice]
[Creating-an-Alarm-Clock-in-the-System-Tray]
[Building-an-Automatic-Pattern-Based-File-Router]
[Keeping-Track-of-Time]
[Redirecting-Outlook-Reminders]
[Reusable-Body-Parts]
[Scary-Halloween-Application]
[Motion-Detecting-Blood-Squirting-Halloween-Skull]
[Everyone-Loves-Babies-Webcams-and-Motion-Detection]
[Tips-and-Tricks-for-Lego-Mindstorms-Programming]
[Introduction-to-Programming-Lego-Mindstorms]
[Some-Assembly-Required-Its-Hot-in-Here-Connecting-to-Diverse-Sources-of-Temperature-Data-using-Visua]
[Some-Assembly-Required-Whats-Playing-Interfacing-Your-Media-with-an-External-LED-Screen-using-Visual]