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[Getting-started-with-Cinder-for-Windows-Store-Apps]


MissionControl - A Flexible API for Remote Device Control[MP4] [0:03:49] [2013/05/13]
In a race to optimize everything, developers often go to extremes to build software that performs routine tasks. MissionControl is a system that allows users to program a control center that stores…


[Philips-Hue-Lighting-Controller]


[Dynamic-Lockscreen-Changer-for-Windows-Phone-8-Built-With-ASPNET-MVC-and-Azure-Mobile-Services]


[Pano-Head]


[Fall-Fury-Part-12-Conclusions]


[Fall-Fury-Part-11-Hardware-Testing--Debugging]


[Fall-Fury-Part-10-Charms]


[Fall-Fury-Part-9-Particle-System]


[Fall-Fury-Part-8-Element-Interaction]


[Fall-Fury-Part-7-Animations]


[Fall-Fury-Part-6-Rendering-Level-Elements]


[Fall-Fury-Part-5-Creating-Levels]


[Fall-Fury-Part-4-XAML-Interop]


[Fall-Fury-Part-3-Basic-Rendering-and-Movement]


[Fall-Fury-Part-2-Shaders]


[Fall-Fury-Part-1-Introduction]


[Maelstrom-An-Overview]


[Boxing-Bots-An-Overview]


[The-HP-Printer-Display-Hack-with-financial-goodness]


[Using-the-Adafruit-Arduino-Logger-Shield-on-a-Netduino]


What Is an Arduino Shield and Why Should My Netduino Care?[MP4] [0:01:59] [2012/07/23]
C9 Netduino Shield Series - Using Arduino Shield with Netduino - Part I Photo courtesy of John Boxall IntroductionWhen the Arduino Duemilanove microcontroller appeared in 2005, it featured a set of…


[Project-Detroit-Lighting-System]


[Project-Detroit-An-Overview]


[Making-Mayhem-with-Volume-Control]


[Project-Detroit-How-to-Read-Your-Cars-Engine-Data-with-OBD-II]


[Let-your-apps-sell-themselves]


[Netduino-Controlled-LED-Cube]


[kinectophone]


[Wheres-My-Car]


[ScriptTD-Tower-Defense-Made-Easy]


[Jellybean-the-Kinect-Drivable-Lounge-Chair]


[A-Tweeting-NET-Micro-Framework-breathalyzer]


[Currency-Converter-v2--Now-on-Caffeine]


[Using-the-Zune-Web-API-on-Windows-Phone-7]


[Saving-energy-with-the-NET-Micro-Framework]


[MJPEG-Decoder]


[AutotuneNET]


[Tron-Disc-with-NET-Microframework]


[Currency-Converter-for-Windows-Phone-7]


[PicFx--Windows-Phone-Picture-Effects-Application--Part-2]


[Developer-Review-Four-ASPNET-MVC-View-Engines]


[Home-Energy-Monitoring]


[Whats-the-Point-of-a-Windows-Phone-7-Cannon-if-It-Doesnt-Look-Great]


[Building-the-Windows-Experience-Index-Share-Site--WEIsharenet]


[Feeling-the-Earth-Move]


[PicFx--Windows-Phone-Picture-Effects-Application--Part-1]


[Jeopardy]


[Building-the-Laser-Graffiti-System]


[Wiimote-Virtual-Room-Designer]


[Creating-a-Shuffleboard-Game-using-Silverlight]


[Coding4Fun-Cannon--Coding-for-Windows-Phone-7]


[Changing-time-zones]


[SilverShader--Introduction-to-Silverlight-and-WPF-Pixel-Shaders]


[Augmented-Reality-Domino-Knock-Down-Game]


[Generating-Sound-Waves-with-C-Wave-Oscillators]


[Coding4Fun-Photos-Near-You]


[Coding4Fun-Cannon--Building-the-Robot]


[XNA-Effects--ASCII-Art-in-3D]


[Paint-With-Light]


[FaceLight--Silverlight-4-Real-Time-Face-Detection]


[Coding4Fun-Cannon--Project-Overview]


[MindBlaster]


[Live-Geometry]


[Coding4Fun-Never-miss-a-message-again]


[TweeVo-Tweet-What-Your-TiVo-is-Recording]


[Making-an-Ocean-with-XNA]


[Wi-Fi-Warthogs]


[Windows-7-Federated-Search]


[Creating-An-Application-With-Full-Plug-in-Support]


[Windows-7-Jump-Lists]


[Creating-a-Pinball-Game-in-Silverlight-Using-the-Physics-Helper-Library--Farseer-Physics]


[Halloween-Gremlins]


[NET-Voice-Recorder]


[Silverlight-3-File-Transfer-Application]


[Coding-4-Fun-Windows-7-Taskbar]


[Remote-Controlled-lunaring-with-Arduino]


[Todo-You-stuff-on-your-desktop]


[Download-and-Play-Popfly-Games-Offline]


[Creating-Games-with-Silverlight-A-Simple-Shooter]


[Building-a-Full-Featured-Mobile-Camera-Application-C4FCamera]


[TweetCraft-An-in-game-Twitter-client-for-World-of-Warcraft]


[ShutdownRestartLogoff-your-PC-using-TweetMyPC]


[Adding-Sidetone-to-Skype]


[Classic-JukeBox]


[Building-Multiplayer-Texas-Holdem-Poker-For-The-Zune]


[Creating-a-Utility-Framework]


[TwitterDrive--The-Revolution-in-Cloud-Storage]


[Blu-rayDVD-Comparison-Utility]


[Wiimote-Virtual-Reality-Desktop]


[Skype-Voice-Changer]


[Coding-Unreal-Tournament3-Bots]


[Controlling-Your-Festive-Lights-with-the-NET-Micro-Framework]


[WiiEarthVR--A-Fully-Immersive-3D-Experience-with-Virtual-Earth-3D]


[Want-more-cowbell-Yes-please]


[Sammy-The-Snake-An-XNA-game-for-the-Zune]


[Inherited-Message-Distributing]


[Your-Code-Sunk-My-Battleship]


[Stall-Status-Know-before-you-go]


[BlueBoss-Bluetooth-Proximity-Detection]


[WPF-Custom-Screen-Saver-Art]


[RetroCommand]


[Home-Automation-with-Microsoft-Robotics-Developer-Studio-2008]


[Webcam-Based-Laser-Tracking-for-Human-Computer-Interaction]


[A-Better-Startup-Experience]


[Twitterlight-A-Silverlight-Twitter-client]


[Silverlight-Dynamic-Video-Puzzle]


[Beginning-Game-Development-Part-X-Direct-Sound-Part-III]


[Laser-Tracking-Camera]


[Impersonating-the-Mouse-with-a-Wiimote]


[Facebook-Contacts]


[Animated-Musical-Holiday-Light-Show-Version-20]


[Winter-Visualization-for-Windows-Media-Player-in-C]


[Activity-Monitor]


[Beginning-Game-Development-Part-IX-Direct-Sound-Part-II]


[Creating-Blocks-on-Poplfycom]


[Computer-Controlled-Stepper-Motor]


[Possessed-PC-Pranks-for-Halloween]


[YeahTrivia-Creating-a-Trivia-ServerClient-with-WPF-and-WCF]


[WiiEarth-Wiimote-Interface-for-Virtual-Earth]


[Home-Automation-with-Windows-Workflow]


[MultiWall-Wallpaper-Tool-for-Multiple-Monitors]


[Going-Paperless]


[Silverlight-8-Ball]


[Where-am-I-What-am-I-doing]


[Facebook-Outlook-Add-in]


[Bluetooth-ScreenLock]


[Outlook-Webmail-Add-in-for-Windows-Home-Server]


[JavaScript-Reflection]


[Building-a-Ray-Tracing-3D-Renderer]


[Microsoft-Robotics-Studio-and-Lego-Mindstorms-NXT]


[Using-Optimus-Mini-Three-with-net]


[Leopard-Programming]


[Synthesized-Podcasts-for-your-Zune-and-iPod-using-SAPI]


[WPF-Dartboard-scoring-application]


[Wiimote-Controlled-Car]


[Control-Windows-Media-Center-using-a-Windows-Mobile-5-Device]


[Photo-Screensaver]


[Who-Is-Looking-Building-a-Custom-ASPNET-Control-that-uses-Javascript-Cascading-Style-Sheets-and-Ajax]


[Intro-to-XNA-Part-3-More-Sound-and-adding-Text]


[Investigate-your-network-with-NetPing]


[Check-out-this-code-Part-II]


[SweetSpot-The-Beginnings-of-a-Glucose-Meter-Downloader]


[April-Fools-Day-with-Bouncy-Balls]


[April-Fools-Day-Application]


[Check-out-this-code-Part-I]


[Intro-to-XNA-Part-2-Running-Tiny-Tennis-on-the-Xbox-360]


[Managed-Library-for-Nintendos-Wiimote]


[Creating-a-Vanity-Search-Page]


[Windows-Clipboard-Sharing-Through-Web-Services]


[Building-your-own-Windows-Live-Messenger-Events-Agent]


[Hardware-Boneyard-Using-the-CueCat-with-NET]


[Dont-touch-me-Interfacing-with-a-Fingerprint-Reader]


[Basic-Chat-Using-ASP-NET-AJAX]


[Creating-an-ASPNET-Hangman-Control]


[2D-Game-Primer-Visual-C]


[2D-Game-Primer-Visual-Basic]


[Part-2-Controlling-a-Microbric-Viper-Robot-with-an-IR-Serial-Port-using-NET-and-PowerShell]


[Creating-NET-AI-Bots-for-Unreal-Tournament]


[iAccelerate]


[Creating-an-Enhanced-File-Search-Dialog-Part-1]


[Creating-Loud-Websites]


[Computer-Controlled-RC-Car-with-Camera]


[Searching-the-Desktop]


[Displaying-Gentle-Error-Messages-with-ASPNET]


[Introduction-to-the-Make-Controller-Kit-in-C]


[Amazon-Mobile-Book-Shopping-from-your-Smartphone]


[Controlling-Your-Lights-with-Your-PC]


[Im-a-mean-one-Im-the-Grinch--by-using-Amazon-Web-Services]


[Enter-Sandman]


[Have-You-Been-Naughty-or-Nice]


[Intro-to-XNA-Part-1-Building-Tiny-Tennis]


[Controlling-a-Microbric-Viper-Robot-with-a-custom-IR-Serial-Port-using-NET]


[Holiday-Wish-List]


[New-Years-Task-Manager]


[Kids-Programming-Language-Santas-Gifts]


[Building-a-WPF-Sudoku-Game-Part-5-The-AI-Battle-Loading-and-Comparing-AI-Plug-ins]


[Building-a-WPF-Sudoku-Game-Part-4-Building-a-Least-Privilege-Plug-in-System-and-Even-More-Custom-Con]


[Building-a-WPF-Sudoku-Game-Part-3-Adding-Polish-and-Customizing-Controls]


[Kids-Programming-Language-Christmas-Tree-Shooter]


[Countdown-to]


[Programming-LEGO-Mindstorms-Robots-using-the-My-Namespace]


[Collecting-Outlook-2007-Statistics-Using-VSTO-2005-SE]


[Decking-Out-Your-Home-Entertainment-System-with-Theater-style-Lighting]


[Wallpaper-Cycler]


[Non-Destructive-Media-Edits]


[Building-a-Family-History-Web-Service-Client]


[You-Can-Take-It-With-You-Part-2]


[Aggregating-Syndicated-Content]


[You-Can-Take-It-With-You-Part-1]


[Building-a-Windows-Vista-Email-Gadget-using-the-NET-Framework]


[Upgrade-Your-Game-Crusader-C]


[Upgrade-Your-Game-Crusader-Visual-Basic]


[Beginning-Game-Development-Part-VII-Terrain-and-Collision-Detection]


[Beginning-Game-Development-Part-VI-Lights-Materials-and-Terrain]


[Pac-Man-for-the-Smartphone]


[Kids-Programming-Language-Missile-Command]


[Building-a-WPF-Sudoku-Game-Part-2-The-Board-UI-and-Validation]


[Building-a-WPF-Sudoku-Game-Part-1-Introduction-to-WPF-and-XAML]


[Beginning-Game-Development-Part-VIII-DirectSound]


[Rocket-Commander-Tutorials]


[Extending-the-Personal-Web-Site-Starter-Kit]


[Beginning-Game-Development-Part-V-Adding-Units]


[Beginning-Game-Development-Part-IV-DirectInput]


[Beginning-Game-Development-Part-III-DirectX-II]


[Kids-Programming-Language-Asteroids]


[Beginning-Game-Development-Part-II-Introduction-to-DirectX]


[Kids-Programming-Language-Pong]


[Beginning-Game-Development-Part-I--Introduction]


[The-Shattering-Screen-Saver]


[Persistent-Error-Messages]


[Ask-the-ZMan-A-Holiday-Screen-Saver-with-DirectX]


[MSN-Spaces-Photo-Booth]


[Dancing4Fun]


[Ask-the-ZMan-A-Holiday-Screen-Saver-with-DirectX-Part-2]


[Thats-Totally-Disco]


[Skype-Home-Automation]


[Ask-the-ZMan-A-Holiday-Screen-Saver-with-DirectX-Part-3]


[Randomly-Opening-CD-Tray]


[Controlling-Your-Computer-with-X10-Adding-Text-To-Speech]


[Controlling-Lights-with-NET]


[Using-X10-Hardware-Computer-Controlled-Home-Automation]


[Look-at-me-Windows-Image-Acquisition]


[Upgrade-Your-Game-Space-Blitz-Visual-C]


[Upgrade-Your-Game-SpaceBlitz-Visual-Basic]


[2D-Game-Primer-Visual-C]


[2D-Game-Primer-Visual-Basic]


[Upgrade-Your-Game-TinyTennis-C]


[Upgrade-Your-Game-Tiny-Tennis-Visual-Basic]


[Where-Did-That-Sound-Come-From]


[Building-a-Family-History-Web-Service]


[Whats-Playing-Interfacing-Your-Media-with-an-External-LCD-Panel-using-Visual-Studio-2005-Express]


[Creating-a-Research-Helper]


[Building-Network-Utilities]


[Its-Hot-in-Here]


[Harnessing-the-BackPack-API-Part-III]


[Building-an-XSL-Transform-Tool]


[Harnessing-the-BackPack-API-Part-II]


[Building-a-Web-Site-with-ASP-NET-20-to-Navigate-Your-Music-Library]


[Harnessing-the-BackPack-API-Part-I]


[Displaying-Your-iTunes-Library]


[Setting-Wallpaper]


[Ask-the-ZMan-Applying-Textures-Part-2]


[Ask-the-ZManApplying-Textures-Part-1]


[Ask-the-ZMan-Applying-Textures-Part-3]


[When-AutoCorrect-Goes-Bad]


[Designing-FreeCell-using-Expression-and-Visual-Studio-Toolsets]


[Do-You-Like-Me-Check-This-Box-Blogging-with-the-Logitech-io2-Digital-Pen]


[Is-that-you-Writing-Better-Software-for-Cool-USB-Hardware]


[Everyone-Loves-Babies-Webcams-and-Motion-Detection]


[Building-a-Custom-eBay-Watch-List-Using-the-SOAP-API]


[Harnessing-the-BackPack-API-Part-IV]


[Creating-a-System-Monitor]


[Poor-Mans-Power-Monitor]


[A-Simple-RSS-Feed]


[Where-the-Heck-am-I-Connecting-NET-20-to-a-GPS]


[Using-the-Amazon-Web-Service]


[Using-the-Google-Web-Service]


[How-To-Create-A-Dynamic-Email-Signature]


[Visual-Foos-2005]


[Robs-Image-Shrinker]


[Hidden-Image-Game]


[Extending-the-Screen-Saver-Starter-Kit-with-Microsoft-Visual-C-Express]


[Creating-an-Application-Template]


[Outlook-from-the-Managed-World]


[Giving-Computers-a-Voice]


[Creating-an-Alarm-Clock-in-the-System-Tray]


[Building-an-Automatic-Pattern-Based-File-Router]


[Keeping-Track-of-Time]


[Redirecting-Outlook-Reminders]


[Reusable-Body-Parts]


[Scary-Halloween-Application]


[Motion-Detecting-Blood-Squirting-Halloween-Skull]


[Everyone-Loves-Babies-Webcams-and-Motion-Detection]


[Tips-and-Tricks-for-Lego-Mindstorms-Programming]


[Introduction-to-Programming-Lego-Mindstorms]


[Some-Assembly-Required-Its-Hot-in-Here-Connecting-to-Diverse-Sources-of-Temperature-Data-using-Visua]


[Some-Assembly-Required-Whats-Playing-Interfacing-Your-Media-with-an-External-LED-Screen-using-Visual]